public class StateMachine extends Object
| Constructor and Description |
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StateMachine(int[][] adjacencyMatrix)
Creates a new StateMachine object.
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| Modifier and Type | Method and Description |
|---|---|
void |
forceState(int newState)
DOCUMENT ME!
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int |
getRoleForState(int newState)
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int |
getState()
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boolean |
isStatePossible(int newState)
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void |
setState(int newState)
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public StateMachine(int[][] adjacencyMatrix)
adjacencyMatrix - DOCUMENT ME!public void forceState(int newState)
newState - DOCUMENT ME!public int getState()
public void setState(int newState)
throws IllegalArgumentException
newState - DOCUMENT ME!IllegalArgumentException - DOCUMENT ME!public int getRoleForState(int newState)
newState - DOCUMENT ME!public boolean isStatePossible(int newState)
newState - DOCUMENT ME!Copyright © 2012–2026 cismet GmbH. All rights reserved.